
It overhauled arsenals of all three sides almost completely, and introduced a rebooted campaign ( Act One only) set at the start of the Third Great War, but in a different timeline. It was deployed as an expansion to Yuri's Revenge, having its own separate executable and file naming method, thus being run without interfering with Yuri's Revenge itself. Version 3.0 was released on 30 November 2013, after a long development and a "less closed" beta testing phase. It would take a few years afterwards until the mod become what it was today, with the individuals behind it now coalesced into the Mentalmeisters team. This radically altered Mental Omega to be almost completely different with the original Yuri's Revenge – some said that the mod can be considered as Yuri's Revenge's unofficial de facto expansion pack.Ī rather ambitious project for its scale, Mental Omega APYR starts in 2005 as a balance modification for Yuri's Revenge released by Speeder and Mevitar. Mental Omega's aim is to make the game perfectly balanced (hence why it is tagged as an "almost perfect" Yuri's Revenge), be it campaign, cooperative, skirmish and multiplayer. Mental Omega also incorporates numerous additions such as an entirely new faction the Foehn Revolt, new units divided in three specific subfactions for each faction which have their own specializations, new gameplay features, new skirmish maps, new soundtrack unique to each faction, and more.


It expands upon the original game by taking on an alternative story from the events that led to Red Alert 2's plot on a campaign that spans throughout 97 campaign missions and 36 cooperative missions.

Mental Omega APYR ( Almost Perfect Yuri's Revenge, shortened as Mental Omega or MO) is a modification for Command & Conquer: Red Alert 2 - Yuri's Revenge, created by the Mentalmeisters team.
